Hey Guys,
Today's going to be a bit of everything ~ its basically an overall summary of what i've done this week =P
First lets start with the setting of my short story, I already had a base to go off from a previous course, but i've gone through and fixed it up. The only thing i have left to do, in terms of modelling for the setting, is the tree (which is the brown cylinder at the end of the hallway) the reason i've prioritised that this week is to get the pre-vis underway and lock-off camera moves etc.
the cupboard my guardian will be getting out of ->
the soon to be stained glass windows->
the flags at the top will be 'family crests' and other such things
This next one is something that we did last semester, but for some reason i couldn't render without having gold sparkly dust everywhere -
realistic 3D interior design ~ or, my castle/mansion library ~
i'm finally able to start rendering it again without gold sparkly dust ~ yay =D
It turned out to be a bug in the arc & design texture
Its rather exciting that we can finally start the animatic and animation of this project =P
This is the start of the one they chose ~
Also, i've finished my character concept art from last week (if you can remember) ~
So these are my two final characters for my short film =P
Also i re-did the frog jumping thing ~ because NukeX's 3D tracking didn't work with 3Ds Max, so instead we used SynthEyes for the 3D tracking
Lastly - Ivan's walk cycle -
the comment i got for this was that i have to check my curves but other than that it looks good =P
Thats all for this week ~
Until next time
~ Ariane
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