Today I'm going to jump between a few classes (because i've finished some new things and i've realised i forgot some other things)
But before that, I've updated my webpage (for those who know what it looked like before - i think it looks a lot better) ~!
If you go to my Gallery, and pick either 2D, 3D or Pre-Production you will see the images laid out like photo's spread on a table. You can click on them and it will zoom in and out. However if, once you've zoomed in on one photo, you can use your arrow keys to move around the individual images.
~ I recommend having a look - it's fun to play with if nothing else haha
link -> www.apicsstudio.com
Onto the class work ~
So first is the further development of the whale ship I talked about earlier :
I have yet to receive any feedback from the teacher so I'm not really sure where it stands (if its ok to use or if I have to change something)
The textures, and colours were all brought about through wings and individual feathers blown up to cover the entire ship.
I quite like it, but knowing our lecturer he will come up with some really good points and I will wonder why i was happy with it now haha xD
and as i'm writing this i've received an email,
it says i should work on the rigging/sail attachment with the mast.
So that's what i'll be doing
~
Next is one i forgot to put up when i started this blog,
it's also a piece of concept art, and it's also a ship.
But for this class we're required to make a 'sleek' form of transport that, despite the natural laws, LOOKS like it could be made and work successfully in the real world.
We're using Maya to make this ship, which is quite interesting. The controls are different from 3Ds Max so I often find myself changing the shape of the ship by accident, when i'm actually trying to rotate the view port (or something like that) haha =P
This one was also inspired by a whale, which you can hopefully see
and its meant to be a single person flying ship. Similar to a motor cycle, except for the sky. The idea is that the two 'feet' of the fins rotate down to make straight...-ish fins that help with steering. The round thing at the back is the Jet that propels the ship forward, its slitted into the body of the ship, so it can rotate. That allows it to come down slowly and move forward quickly.
~
Lastly is something i'm a bit proud of haha
For our 3D class, we have to make a realistic interior and I decided that for my interior, I was going to make my own stairs rather than using 3Ds Max's own, preset stairs....
I had no idea making stairs would be so incredibly hard haha
so because I finally did it ~ i'm kind of proud so I wanted to show you haha
Anyway,
thats all for now ~
Until later =P
~ Ariane
Yes, if you're going to go off on all kinds of wild adventures in your "whale-airship", it's going to need some better rigging. Here are some references of model ships that you may find useful, unless, of course, you can find references of actual whale-airships...
ReplyDeletehttp://ageofsail.devhub.com/technical/